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Art Corner: Master Classes
i'm starting a new rpg and would like some advice
now hiring a mapper, scripter, programmer, sprite artist, and writer
i will be the project lead and overall head honcho of the project
i will be the project lead and overall head honcho of the project
[RMVX ACE] Modding weather
Looks like if it's clear and yella, you've got code there, fella
The whole thing looks to be rendered in-engine under Spriteset_Weather
These look to be a few snippets for snow specifically, but it looks like the whole module handles everything related to all the weather effects. I guess you could tinker around with it (or maybe bug a coder, yeah)
The whole thing looks to be rendered in-engine under Spriteset_Weather
#--------------------------------------------------------------------------
# * Create [Snow] Weather Bitmap
#--------------------------------------------------------------------------
def create_snow_bitmap
@snow_bitmap = Bitmap.new(6, 6)
@snow_bitmap.fill_rect(0, 1, 6, 4, particle_color2)
@snow_bitmap.fill_rect(1, 0, 4, 6, particle_color2)
@snow_bitmap.fill_rect(1, 2, 4, 2, particle_color1)
@snow_bitmap.fill_rect(2, 1, 2, 4, particle_color1)
end
#--------------------------------------------------------------------------
# * Get Maximum Number of Sprites
#--------------------------------------------------------------------------
def sprite_max
(@power * 10).to_i
end
#--------------------------------------------------------------------------
# * Create New Particle
#--------------------------------------------------------------------------
def create_new_particle(sprite)
sprite.x = rand(Graphics.width + 100) - 100 + @ox
sprite.y = rand(Graphics.height + 200) - 200 + @oy
sprite.opacity = 160 + rand(96)
end
These look to be a few snippets for snow specifically, but it looks like the whole module handles everything related to all the weather effects. I guess you could tinker around with it (or maybe bug a coder, yeah)
Is Trump even Human?
I've been playing too much Animal Crossing because I thought the title of this thread was "Is Turnip even human?" and we were debating equal rights for vegetables.
RMN is a huge competitor for Steam!!!
What's funny is that itch.io not only allows you to link to other storefronts, but it has a game profile field specifically to link out to a Steam page.
I don’t know anymore...why does this happen
Final Boss work, Finally
HR_Avee_wizard_enemy_concept.png
I draw a circle and put google eyes on it.
I love those stylin' boots. I'm advocating for more wizards with snazzy boots in RPGs.
I love those stylin' boots. I'm advocating for more wizards with snazzy boots in RPGs.
In all honesty, I am really lost. Should I still make games?
People have always called me weird for this, but nowadays I go into a project with a "B" attitude. I'm not someone who shoots for the top: If I aim for an "A", I can never exceed my own expectations.
"A watched pot never boils" might be an apt allegory here. If you expect your game to blow up, it most likely won't, and you're setting yourself up for disappointment. Go into a project knowing that anything can happen: both the results that will disappoint, but also the results that will take you by surprise.
"A watched pot never boils" might be an apt allegory here. If you expect your game to blow up, it most likely won't, and you're setting yourself up for disappointment. Go into a project knowing that anything can happen: both the results that will disappoint, but also the results that will take you by surprise.














